Edited by _Terry Winograd_
ISBN 0-201-85491-0, 350 pages, Softcover, 1996
Available April 15, 1996
http://heg-school.aw.com/cseng/authors/winograd/bringdes/bringdes.html
In this landmark book, Terry Winograd shows how to improve the practice of
software design by applying lessons from other areas of design to the creation
of software. The goal is to create software that works -- really works --
because it is both appropriate and effective for the people who use it.
_Table of Contents_
_Preface_
The book contains essays contributed by prominent software and design
professionals, interviews with experts, and profiles of successful projects
and products. These elements are woven together to illuminate what design is,
to identify the common core of practices in every design field, and to show
how software builders can apply these practices to produce software that is
more satisfying for users. The initial chapters view software from the user's
perspective, featuring the insights of experienced software designers and
developers, including Mitchell Kapor, David Liddle, John Rheinfrank, Peter
Denning, and John Seely Brown. Subsequent chapters turn to the designer and
the design process, with contributions from designers and design experts,
including David Kelley, Donald Schon, and Donald Norman. Profiles discussing
Mosaic, Quicken, Macintosh Human Interface Guidelines, Microsoft Bob, and
other notable applications and projects highlight key points in the chapters.
This book is for a broad community of people who conceive, develop, market,
evaluate, and use software. It is foremost for software designers--
particularly the reflective designer who is driven by practical concerns yet
is able to step back for a moment and reflect on what works, what doesnOt
work, and why. At the same time, it reveals new directions and new
possibilities for programmers who build software and for product managers who
bring software to market.