The only problem is that it doesn't work with a projector.
I truly wish I had the disposable income to buy the full
arcade upright and the disposable time to play it.
I keep waiting for someone to come out with a light gun game
that allows two guns for one player ala Rare's Goldeneye 007
where the player could configure the controls across two controllers,
one in each hand.
Greg
http://dreamcast.ign.com/reviews/10956.html
http://dcmedia.ign.com/media/reviews/image/houseofthedead2/side_02.jpg
First off, let's get one thing out of the way.
I answer the Q&A here at IGNDC (well,
I'm supposed to, at least), and one of the
largest batches of mail I receive concerns
House of the Dead II. People keep on
sending me letters, asking such things as
"Will the game include the lightgun?", "Am
I going to have to get a lightgun alongside
the game," and, of course, "What is the
air-speed velocity of an unladen swallow?"
The answers to these questions are, "No,
Sega will not be including a light gun with
the game - get over it!", "Yes, you're going
to have to get the lightgun alongside the
game, as the controller just doesnt' deliver
the House of the Dead II experience,"
and, finally, "What do you mean? African
or European?"
Kragen Sitaker wrote:
> But if you have, say, a 1280x1024 screen that's refreshing at 85Hz, you
> need to time the light-pen's pulse to within 1/1280*1024*85 =
> 1/111_411_200 of a second. That's about nine nanoseconds. This is a
> little tougher, or so I've heard, anyway. It seems it would be
> especially tough if you're transmitting your timing signals over USB,
> which transmits a bit every 83 nanoseconds or so, and thus a byte every
> 666 ns or so.
-- Greg Bolcer email: gbolcer@endtech.com web: http://www.endtech.com work: 714.505.4970 cell: 714.928.5476 fax: 603.994.0516