Damien Morton wrote:
>
> Fuck all that and stick to CCITT bi-level images for rich text and pictures.
Or perforated tape. Or card punchers. Chadless, preferably.
> This ascii-bigotry is somewhat confusing to me. Apart from the fact that
> your 30 year old operating system doesnt have a standard html rendering
The 30 year old operating system does. But HTML rendering is unsafe, so we
don't use it. And not all people are using that trusty 30 year old operating
system, unfortunately. Or a Lisp machine. If you think HTML is lingua franca
of computing, you've just fallen into your navel, and can't get out.
> component, why are people so fixated on a 40 year old standard for encoding
> characters for display on glass teletypes.
Because it's so simple, and a standard. Monkeys are liable to fuck up
anything more complicated, so you'd better not give them the opportunity.
The reason that this needs to be pointed out proves my point.
> Admittedly, it is a lowest common denominator, but... so is HTML these days.
Rich content is more dangerous. Lowest common denominator is a very minor,
albeit valid point.
> Im also a little confused as to why complete computer novices might be more
> willing to accept technological change than many of the members of this
Um, because they're novices, and know jack? And because we're not novices?
> list. Could the jihad be composed entirely of counter-revolutionaries?
>
> At what point does plain-ASCII get discarded in favour of unicode, html,
Unicode is baaad shit. Gives you lots of opportunities to shoot both your
feet off, without even trying. HTML we already addressed.
> pdf, tex, or some other format? Now, 10 years from now, 100 years from now,
Um, what do you like?
%PDF-1.2
%âãÏÓ
1 0 obj
<<
/Type /XObject
/Subtype /Image
/Name /Im1
/Width 600
/Height 364
/BitsPerComponent 8
/ColorSpace /DeviceGray
/Length 19909
/Filter /DCTDecode
>>
stream
ÿØÿî^@^NAdobe^@d<80>^@^@^@^@ÿÛ^@C^^F^F^F^F^^F^^^^L^N
^N^P^M^M^N^M^M^P^Q^L^N^M^M^N^L^Q^O^R^S^T^S^R^O^X^X^Z^Z^X^X#"""#''''''''''ÿÀ^@^^Al^BX^A^A"^@ÿÄ^@Ò^@^@^@^G^A^A^A^A^A^@^@^@^@
^@^@^@^@^D^E^C^B^F^A^@^^I
^K^P^@^B^A^C^C^B^D^B^F^G^C^D^B^F^Bs^A^B^C^Q^D^@^E!^R1AQ^F^Sa"q<81>^T2<91>¡^G^U±B#ÁRÑá3^Vbð$r<82>ñ%C4S<92>¢²csÂ5D'<93>£³6^WTdtÃÒ&<83>
^X^Y<84><94>EF¤´VÓU(^ZòãóÄÔäô
Or this?
\begin{document}
\sloppy
%
% TITLE-PAGE
%
\Glossary{latex2html}{\LaTeX2HTML}{}
\title{The \LaTeX2HTML{} Translator}
\author{Nikos Drakos\\Computer Based Learning Unit\\University of Leeds.}
\date{\today}
\index{Computer~Based~Learning~Unit!University of Leeds}%
\maketitle
\htmlrule
%
\begin{center}{
Documentation revised and updated for \textsc{v97.1} and \texttt{HTML}~3.2;\\
and further revisions for \textsc{v98.1} and later, and for \texttt{HTML}~4.0 by:}
\end{center}
\medskip
\begin{center}
%begin{latexonly}
\begin{large}
%end{latexonly}
\RossMoore\\
Mathematics Department\\
\Macquarie, Sydney.
%begin{latexonly}
\end{large}
%end{latexonly}
\end{center}
\bigskip
\htmlrule
Or this:
<html>
<head><title>Tutorial: Building a Buckygun</title></head>
<body>
<h1><a href="../index.html">Tutorial: Building a Buckygun</a></h1>
This tutorial leads the user through building a "buckygun", which
vaguely resembles an atomic-scale gun. The projectile is a buckyball,
the barrel is a buckytube, and the propellant is high-pressure
hydrogen. The following animated GIF shows the final result; click on it to see a larger
(280KB) version:
<blockquote>
<a href="simulate/bang.gif"><img src="simulate.gif"></a>
</blockquote>
Several things need to be said immediately about this
animation:
<ul>
<li>The hydrogen leaks between the projectile and the barrel because
of a poor fit between them. I have not yet determined whether this is
due to inaccurate physics or simply the barrel being the wrong number
of atoms in circumference.
Or this:
[1]Tutorial: Building a Buckygun
This tutorial leads the user through building a "buckygun", which
vaguely resembles an atomic-scale gun. The projectile is a buckyball,
the barrel is a buckytube, and the propellant is high-pressure
hydrogen. The following animated GIF shows the final result; click on
it to see a larger (280KB) version:
[2][simulate.gif]
The less hoops you have to jump through, the less code it takes to render,
the better.
> never?
Everything has to be make as simple as possible, but not simpler.
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